MobyGames: Perbezaan antara semakan
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kTiada ringkasan suntingan Teg: Dibalikkan |
Reverted 2 edits by Gamedeveloperr (talk): Spam (TwinkleGlobal) Teg: Buat asal |
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* [http://www.mobygames.com MobyGames] |
* [http://www.mobygames.com MobyGames] |
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* [https://www.gameplaydeveloper.com/unreal-engine-5-system-requirements/ Unreal Engine 5 System Requirements] |
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[[Kategori:Laman web permainan video]] |
[[Kategori:Laman web permainan video]] |
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Semakan semasa pada 13:37, 27 Ogos 2021
MobyGames | |
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Maklumat umum | |
URL | http://www.mobygames.com |
Jenis | Permainan |
Tersedia dalam | Bahasa Inggeris |
Ditubuhkan | 1r Mac 1999 |
Pengurusan dan pentadbiran | |
Pemilik | Jim Leonard |
Pengasas | Jim Leonard Brian Hirt David Berk |
Komersial | Ya |
Pendaftaran | Bebas |
Perangkaan | |
Kedudukan Alexa | 23,987 (28 November 2017) 27,202 |
Lokasi | |
Ibu pejabat | Amerika Syarikat |
Pautan luar berkaitan | |
Pautan lain | |
sunting · sunting di Wikidata |
MobyGames ialah laman web mendedikasikan menyenaraikan permainan video dan komputer.
Nota[sunting | sunting sumber]
Rujukan[sunting | sunting sumber]
- Rusel DeMaria, Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, McGraw-Hill/Osborne Media; 2 edition (December 18, 2003), ISBN 0-07-223172-6
- Katherine Isbister, Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology), Morgan Kaufmann; Pap/Cdr edition (June 5, 2006), ISBN 1-55860-921-0
- Christy Marx, Writing for Animation, Comics, and Games, Focal Press (October 25, 2006), ISBN 0-240-80582-8
- Jean Swanson, Dean James, The Dick Francis Companion, Berkley Trade; Berkley Pr edition (July 29, 2003), ISBN 0-425-18187-1
- Sheri Graner Ray, Gender Inclusive Game Design: Expanding The Market (Advances in Computer Graphics and Game Development Series), Charles River Media; 1 edition (September 2003), ISBN 1-58450-239-8
- Jason Rutter, Jo Bryce, Understanding Digital Games, Sage Publications Ltd (May 24, 2006), ISBN 1-4129-0033-6
- Ari Feldman, Designing Arcade Computer Game Graphics, Wordware Publishing; Bk&CD-Rom edition (November 1, 2000), ISBN 1-55622-755-8
- Dave Morris, Leo Hartas, Strategy Games, Thomson Course Technology (2004), ISBN 1-59200-253-6
- Diane Carr, Computer Games: Text, Narrative and Play, Polity (2006), ISBN 0-7456-3401-X
- Torben Kragh Grodal, Bente Larsen, Iben Thorving Laursen, Visual Authorship: Creativity and Intentionality in Media, Museum Tusculanum Press (2005), ISBN 87-635-0128-7
Pautan luar[sunting | sunting sumber]