John Romero

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John Romero
John Romero - Jason Scott interview (6951215353) (cropped).jpg
John pada tahun 2012
Kelahiran (1967-10-28) 28 Oktober 1967 (umur 54)
Pekerjaanpereka mainan video, pengaturcara
Terkenal keranaPengasas bersama id Software dan Ion Storm
Karya terkenal
Commander Keen series
Wolfenstein 3D
siri Doom
Quake
Daikatana
PasanganKelly Mitchell
(k. 1987; c. 1989)

Elizabeth Ann McCall
(k. 1990; c. 1998)

Raluca Alexandra Pleșca
(k. 2004; c. 2011)

Brenda Romero (k. 2012)
PasanganStevie Case (1998–2003)
Anak3

Alfonso John Romero (lahir 28 Oktober 1967)[1] adalah seorang pengaturcara dan pembangun permainan video dari Amerika Syarikat. Beliau terkenal sebagai pengasas bersama id Software membangunkan banyak produk mainan terbitannya termasuk Wolfenstein 3D, Dangerous Dave, Hexen, Doom, Doom II dan Quake.

Sumbangan beliau dalam pembangunan mainan-mainan video ini bersama John D. Carmack menerapkan banyak teknologi yang memberi asas kepada mainan genre penembak diri-pertama pada tahun 1990-an. Beliau juga merupakan orang pertama yang mempernyatakan idea mod nekapemain "laga maut" (deathmatch) sebagai suatu tatanan mainan video yang tersendiri.[2]

Biografi[sunting | sunting sumber]

Awal hidup[sunting | sunting sumber]

Romero lahir dalam keadaan pramatang enam minggu pada 28 Oktober 1967[1] di Colorado Springs, Colorado. Beliau berketurunan peribumi melalui seorang datuk berbangsa Cherokee, seorang lagi berbangsa Yaqui dari barat laut Mexico dan seorang berbangsa Mexico dari sebelah bapa.[3][4] Bapanya Alfonso Antonio Romero seorang juruselenggara penghawa dingin dan sistem pemanasan di pangkalan tentera udara Tucson, Arizona; di situ Antonio berkenalan dengan bakal isterinya Ginny.[2]

Mainan arked tembak-tembak Space Invaders (1978) memutik minatnya kepada permainan video;[5] manakala mainan lolos jalan Pac-Man (1980) keluaran Namco memainkan peranan utama mempengaruhi kerjayanya[6] mendalami perekaan dan pengaturan sesebuah media mainan itu sendiri.[5]

Kerjaya pengaturcaraan[sunting | sunting sumber]

John memulakan kerja pengaturcaraannya dalam sebuah model komputer Apple II belinya tahun 1980.[7] Mainan pertama yang berjaya dibangunkannya meniru tatamain Crazy Climber, tetapi ia sendiri tidak diterbitkan.[5] Permainan sempurna pertama terbitan beliau Scout Search mendapat perhatian dalam isu Jun 1984 majalah perkomputeran inCider yang terkenal pada zaman itu.

Beliau menjejak kaki dalam industri pembangunan main video dalam syarikat Origin Systems pada tahun 1987.[8]

Permainan video dibangunkan[sunting | sunting sumber]

Tajuk Tahun Penerbit
Dodge 'Em 1982 Capitol Ideas Software
Scout Search 1984 inCider Magazine
Cavern Crusader 1984 A+ Magazine
Bongo's Bash[9] 1985 A+ Magazine
Zippy Zombi 1987 Uptime Disk Monthly
Wacky Wizard 1987 Uptime Disk Monthly
Subnodule 1987 Keypunch Software, Inc.
Pyramids of Egypt 1987 Uptime Disk Monthly
Neptune's Nasties 1987 Uptime Disk Monthly
Major Mayhem 1987 Nibble Magazine
Lethal Labyrinth 1987 Uptime Disk Monthly
Krazy Kobra 1987 Uptime Disk Monthly
Jumpster 1987 Uptime Disk Monthly
Evil Eye 1987 Uptime Disk Monthly
James Clavell's Shōgun 1988 Infocom
Dangerous Dave in the Deserted Pirate's Hideout 1988 Uptime Disk Monthly
City Centurian 1988 Nibble Magazine
Zork Zero: The Revenge of Megaboz 1989 Infocom
Zappa Roidz 1989 Softdisk Publishing
Twilight Treasures 1989 Softdisk Publishing
Space Rogue 1989 Origin Systems
Might and Magic II: Gates to Another World 1989 New World Computing
Magic Boxes 1989 Softdisk Publishing
Journey: The Quest Begins 1989 Infocom
How to Weigh an Elephant 1989 Softdisk Publishing
Big Blue Disk #32 1989 Softdisk Publishing
Big Blue Disk #35 1989 Softdisk Publishing
The Catacomb Abyss 1989 Softdisk
Arthur: The Quest for Excalibur 1989 Infocom
Sub Stalker 1990 Softdisk Publishing
Pixel Puzzler 1990 Softdisk Publishing
Dinosorcerer 1990 Softdisk Publishing
Dark Designs II: Closing the Gate 1990 Softdisk Publishing
Commander Keen 1: Marooned on Mars 1990 Apogee Software
Commander Keen 2: The Earth Explodes 1990 Apogee Software
Commander Keen 3: Keen Must Die! 1990 Apogee Software
Catacomb 1990 Softdisk Publishing
Big Blue Disk #40 1990 Softdisk Publishing
Big Blue Disk #41 1990 Softdisk Publishing
Big Blue Disk #44 1990 Softdisk Publishing
Alfredo's Stupendous Surprise 1990 Softdisk
Xenopods 1991 Softdisk Publishing
Slordax: The Unknown Enemy 1991 Softdisk
Rescue Rover 1991 Softdisk
Rescue Rover 2 1991 Expert Software, Froggman, Softdisk
Shadow Knights 1991 Softdisk Publishing
Paragon 1991 Softdisk
Paganitzu 1991 Apogee Software
Hovertank 3D 1991 Softdisk
Dangerous Dave in the Haunted Mansion 1991 Softdisk
Commander Keen: Keen Dreams 1991 Softdisk
Commander Keen 4: Secret of the Oracle 1991 Apogee Software
Commander Keen 5: The Armageddon Machine 1991 Apogee Software
Commander Keen 6: Aliens Ate My Baby Sitter! 1991 FormGen
The Catacomb (Catacomb II) 1991 Softdisk
Catacomb 3-D 1991 Softdisk
Wolfenstein 3D 1992 Apogee Software
Spear of Destiny 1992 FormGen
Cyberchess 1992 Softdisk
Terror of the Catacombs 1993 Froggman
Street Ball 1993 Froggman
Shadowcaster 1993 Origin Systems
ScubaVenture: The Search for Pirate's Treasure 1993 Softdisk
Dangerous Dave's Risky Rescue 1993 Softdisk
Curse of the Catacombs 1993 Froggman
Bio Menace 1993 Apogee Software
Blake Stone: Aliens of Gold 1993 Apogee Software
Doom 1993 id Software
Corridor 7: Alien Invasion 1994 Capstone Software
Super 3D Noah's Ark 1994 Wisdom Tree
Doom II: Hell on Earth 1994 GT Interactive
Blake Stone: Planet Strike 1994 FormGen
Heretic 1994 id Software
The Ultimate Doom 1995 GT Interactive
Hexen: Beyond Heretic 1995 id Software
Heretic: Shadow of the Serpent Riders 1996 id Software
Final Doom 1996 id Software; Atari, Inc.
Quake 1996 id Software
Chex Quest 1996 Digital Café
Doom 64 1997 Midway Games
Dominion: Storm Over Gift 3 1998 Eidos Interactive
Daikatana 2000 Eidos Interactive
Red Faction 2001 THQ Wireless
Anachronox 2001 Eidos Interactive
Hyperspace Delivery Boy! 2002 Monkeystone Games
Jewels and Jim 2003 THQ Wireless
Dig It! 2003 THQ Wireless
Congo Cube 2003 THQ Wireless, RealArcade
Cartoon Network: Block Party 2004 Majesco Entertainment
Gauntlet: Seven Sorrows 2005 Midway Games
Area 51 2005 Midway Austin
Ravenwood Fair 2010 Lolapps
Marvel Super Hero Squad Online 2011 Gazillion Entertainment Inc.
Tom Clancy's Ghost Recon: Commander 2012 Ubisoft, Inc.
Pettington Park 2012 Zynga Game Network, Inc.
Dodger Down 2013 Howljerk Games
Play Gig-it 2013 Gig-it Corp
Techno Dash 2014 Hammerwing Studios, Inc.
Dangerous Dave in the Deserted Pirate's Hideout 2015 John Romero
Grom Skate 2015 Grom Social Inc.
Warpcop III 2017 indie published
July 4, 1976 2017 Playbarf
Gunman Taco Truck 2017 Romero Games Ltd.
SIGIL 2019 Romero Games Ltd.
Empire of Sin 2020 Romero Games Ltd.


Rujukan[sunting | sunting sumber]

  1. ^ a b Kushner, David (May 4, 2003). "'Masters of Doom'". The New York Times. Dicapai pada March 25, 2021.
  2. ^ a b Kushner, David (2003). Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture. Random House. 89. ISBN 0-375-50524-5.
  3. ^ John Romero [@romero] (February 21, 2016). "I'm both. Yaqui are native to southwestern Arizona; one grandparent was Yaqui, another Mexican, another Cherokee (other side)" (Tweet). Dicapai pada March 25, 2021 – melalui Twitter.
  4. ^ Creegan, Chris (10 August 2021). "Romero On 'Harmful' Stereotypes And Doom's Native American Inspiration". www.gfinityesports.com. Dicapai pada 10 August 2021.
  5. ^ a b c JOHN ROMERO, Retro Gamer, issue 75
  6. ^ Bailey, Kat (March 9, 2012). "These games inspired Cliff Bleszinski, John Romero, Will Wright, and Sid Meier". Joystiq. Dicapai pada April 2, 2012.
  7. ^ "Does John Romero Still Enjoy Shooting People?". Next Generation. No. 30. June 1997. m/s. 9–12.
  8. ^ "John Romero discusses his early years in the gaming industry". 2012-10-19. Diarkibkan daripada yang asal pada 2016-02-17. blankmaninc.com
  9. ^ "Bongo's Bash - 1983". rome.ro.

Pautan luar[sunting | sunting sumber]